â€å“but Whatever Came

Super Mario Bros.

Cheats, codes, hints, tips, tricks, Easter eggs and game help

Proceed Game Play

When the â€Å"Game Over” screen appears, hold the A button. Proceed this push button held when the title screen appears and press First to continue at the last world where yous left off. This crook can also exist accomplished by holding A at the title screen and pressing Start twice or by belongings A and B and pressing Start at the â€Å"Game Over” screen.

Fireworks

For fireworks to announced at the stop of the level, jump through the flagpole when the last digit on the timer is a 1, 3 or 6.

Take burn down power while small

At the end of any boss level except for the terminal level, make sure you are Super Mario and jump onto the axe object at the finish of the span at the same instance as besides hitting the Koopa boss. Yous will wink equally if yous accept been hit, but remain as Super Mario. In the next level, collecting a flower volition make y'all smaller, however, you will still be able to throw fireballs. This cheat tin also be achieved if you bound onto an already-released flower at the same moment as being hit by an enemy. You will have shrunk in size at the same time every bit receiving fire ability, thus allowing you lot to throw fireballs while small.

Alternate Music

For alternate music in the boss levels, collect an invincibility star towards the cease of the level earlier the dominate level so that you are however invincible while passing through the flagpole at the finish. In the dominate level that follows, y'all will yet be invincible at the first, but after the invincibilty runs out, the music will return to normal level music rather than boss level music.

100 Lives

At the stop of World ane-3, you'll attain a pyramid with a koopa walking downward at you. Carefully bound on the left side of its shell, pinning it. Exercise this once again and once more and each time you hitting it, you will receive an actress life. But exercise not get over 100 lives.

Warp Zones

World Location
Earth 1-two Towards the terminate of the underground section, jump onto the moving platform and spring right up to the height of the screen then y'all are standing on the brick ceiling. Keep running along the brick ceiling, past the pipe where you lot would normally leave. You volition eventually come to a room with 3 pipes, allowing you to warp to Globe 2, iii or 4.
World one-two Near the exit pipage at the cease of the underground section in Globe 1-2, intermission the 2nd to last and third to last blocks from the border higher up the go out pipe, but not the 1 closest to the pipe (Yous will need to be Super Mario or Fire Mario to practise this). Stand on pinnacle of the exit piping archway as far left every bit you can without falling off. Agree DOWN to crouch and keep this push button held while you press A to jump and press Right equally Mario is about to attain the peak of his jump, making him brush his back against the first from last block remaining at the elevation, but non breaking it. Mario should and so begin walking through the wall, accessing a warp area with three pipes. Usually, going downwardly any of these pipes will accept you to Earth -1, however, if done very chop-chop, you can warp to World 5 via the middle pipe. If this has worked, the words "Welcome to Warp Zone" and the number 5 will appear in a higher place this pipe upon entering.
Earth four-2 At the first fix of 2 platforms, you will come across 3 blocks floating in the air to the right of these platforms. Stand direct under the space to the left of the showtime of these blocks and jump, revealing a cake under that infinite. Stand straight under the second block and jump, revealing another block. Stand up directly nether the third block and jump over again, revealing still some other block. At present, jump onto the 3rd cake that y'all just revealed, then jump to the 2d block that you lot just revealed. Move as shut to the left equally you tin without falling off this block, so jump again. You will and so hit the second block that already existed and a beanstalk volition come up out. Climb the beanstalk to find a warp zone, allowing you to warp to World half-dozen, vii or 8.
Earth four-2 In the underground department, find your way up to the very top of the screen, similar in World ane-2, then that you are standing on the ceiling bricks. Run along to the finish of the level, by the pipe where y'all would normally exit and you should come to a warp zone, allowing you to warp to World 5.
Earth 5-i When you get to the outset pipe, walk back about 10 steps, and so jump, revealing an invisible cake. Bound onto this block, and so hit the block on your right. A beanstalk should then appear. Climb the beanstalk to discover a world total of coins with a warp zone at the end allowing you to warp to World 6, 7 or 8.

World -1

Near the get out pipe at the terminate of the underground section in Earth 1-2, suspension the second to concluding and tertiary to terminal blocks from the edge in a higher place the get out pipe, simply not the one closest to the pipage (You volition demand to exist Super Mario or Fire Mario to do this). Stand on tiptop of the exit pipe entrance as far left as you can without falling off. Hold Downwardly to crouch and proceed this push button held while you press A to jump and press Right as Mario is nearly to reach the summit of his jump, making him brush his back confronting the first from last cake remaining at the top, only not breaking information technology. Mario should and so begin walking through the wall, accessing a warp area with 3 pipes, taking you to World -one.

Bound over the flagpole

In World 3-3, jump onto the moveable platforms near the flagpole and wait until the closest ane is at its highest point before jumping towards the flagpole. If you have enough height, you will jump over the flagpole and be able to continue running by the castle into a never-ending world.

Pro Action Replay Codes

This crook requires the Pro Action Replay cheat device.

Issue Code
Invincibility and always able to burn 0007 56FF
Infinite Lives 0007 5A02
Freeze Timer 0007 FA04
Ever have 99 Coins 0007 EE99
Start on World 1-2 0007 6002
Unlike World 0000 E8AC

Game Genie Codes

Some of these codes may only work on the Super Mario Bros/Duck Hunt multi-cart.

This cheat requires the Game Genie cheat device.

Result Code
Infinite Lives SXIOPO
Brainstorm the game with 9 lives AATOZE
Begin the game with 6 lives IATOZA
Brainstorm the game with 1 life AATOZA
Actor 1 starts with 8 lives and Player two with 3 VATOLE
Have no damage from about enemies PAASNO or PAZSSO
Have no impairment from touching enemies UAYIUA
Invincibility SSASSA or UATIUE
Invincibility for first 10 seconds plus extra time on timer GUAOPO
Able to move through walls and floors AEAAAE
Able to motion through enemies UATIUA
Enemies tin can move through walls and pipes PIATYP
Start with 900 on the timer VGYOKK
Start with 460 on the timer LEAOPO
Start with 150 on timer and xxx seconds of invincibility YNAOPO
First with 600 on timer and 10 seconds of invincibility LXAOPP
Start with 995 on timer and 20 seconds of invincibility GVAOPP
Timer counts upwards VVAANY
Higher jumping from continuing start simply APZLGK
Higher jumping from running only TPZLTG
Higher jumping from turbo running only GPZUAG
Extra high jumping from standing first only APZLGG
Extra high jumping from running only APZLTG
Actress high jumping from turbo running only GAZUAG
Extremely high jumping AETLTK
Extremely high jumping from a continuing beginning AETLIK
Jump higher and longer AEAENT
Variable jump heights YETLYG or PETLYG
Bound over flagpole VTPOZI
Walk past flagpole AITOSA
Float from standing commencement YAZULG
Float from a running starting time YAZUIG
Float from turbo running only YAZUYG
Always Bladder GETLYG
Always Float for long time PAZULG
Tedious Walking OVAAAE
Keep burn power on pick-up PAZSKO
Always Super OZTLLX + AATLGZ + SZLIVO
E'er Pond PAKOPPAA or PIGOAP
Always swimming in above ground worlds SYLOGK
Always swimming in some worlds NTLOGK
Always pond and start halfway through AAGOPO
E'er Sliding VTTNYA
Always Crouching VGANYA
Get bigger when walking VTLNYA
Get bigger when jumping VGANZA
Get smaller when jumping VGANPA
Always alter size VTLNGA
Fast leg move VTYNYA
Run and leap at the same time VGANAA
Starting time the level swimming NLTOGK
Unusable pipes are upside down ANTOSA
Able to easily access World -1 at finish of World one-2 LEAOGK
Invisibility ZSNENT
Backgrounds and objects invisible OKGASA or AXAENT
Enemies Invisible but are destroyed when you impact them KEATPE
Gain lives from jumping on enemies KEATZE
Removes most holes SVPOUU
Removes or relocates most enemies TSLIIT or SYLOKG
Removes all enemies TSPIIT
Freeze near enemies AALLEY
Different Enemies VGLOKK
Unlike Enemies in World 1-1 KTLOKK
Different enemies in Some Wevels YSYENT
Enemies follow you GNATUE
No castles STPONE
No obstacles later kickoff pipe NTPOLS
Begin the game on Earth ane-ii NGPOKG
Brainstorm the game on World ii YSAOPE + YEAOZA + PEAPYA
Brainstorm the game on Globe two-1 PLZOKG or PLZOKK or ILAPKK
Brainstorm the game on World 3 YSAOPE + YEAOZA + ZEAPYA or NGZOKK + PIGAOP
Begin the game on World 3-1 PLAPKG
Brainstorm the game on World four YSAOPE + YEAOZA + LEAPYA
Begin the game on Globe 5 YSAOPE + YEAOZA + GEAPYA or VTPOKG
Begin the game on World 6 YSAOPE + YEAOZA + IEAPYA or NTPOKK
Begin the game on World 7 YSAOPE + YEAOZA + TEAPYA
Begin the game on Earth 8 YSAOPE + YEAOZA + YEAPYA
Turn World ane-i into Globe 4-three with h2o EIPOKK
Deject Earth OXOOKK or OVPAIE + NNPOKG
Information feedback mode PGAOAA
Plough everything into a run off PGAOGG (Works best if used with the "Information feedback fashion" code)
Different World PAAPIK
Different World NVAOGK
Different World LAOKK
Unlike World PLAOKG
Different World ASAENT
Different Earth OLAOKK
Different World NVPOKG
Different World NNPOKG
Different World ONZOGG
Dissimilar World PLLOVG
Different World VTPOZG
Dissimilar World NGPOKK
Unlike World ASAENT + LSTETA
Dissimilar Globe VTZOZK
Different World TTLEXP
Unlike Globe VGAOKK + PIGAOP
Different Earth VGPOKG
Dissimilar World VTPOKK
Different World ASAOGG + PIGAOP
Different Globe VGAOGG + ZLAOKK
Different World TEGOGG
Unlike Earth PLAOKK
Different World LSAENT + ZLGOKG
Dissimilar World ASAENT + NTPOPI
Unlike World ASAENT + NTPOZT
Different Earth OLZPKG
Different World YSAENV
Unlike World ane-1 TTPOZG
Dissimilar World 1-i TPPOZG
Dissimilar World ane-1 and 1-ii TAAPIG
Different Earth 1-ane and 1-two PAAPIK
Unlike World with no castle at end NTPOLT
Different Worlds ASAEVT
Unlike Worlds ASAENP
Different Worlds YLAOKK
Different Worlds and ever pond YLAOKK + ILAPKK
Different Worlds with coin rooms when you fall down holes VGAOPO
Different Worlds upon pressing RESET PLGOKG
Lots more than coins in World 1-ane NTPOPT
Play World one-one with unlike or no enemies VTLOKK
1 point worth 1 000 000 points NYTELN
Hold A on controller ii to movement Mario anywhere GSAENT
Agree A on controller 1 to move Mario anywhere ISAENT
Play in Darkness ASTETE
Play in Black and White NEPELA
Offset objects NTPOLE
Unable to shoot EAZLIT
Reveal subconscious blocks STPENT
Falling 200 Point symbols VTLNKA
Enemies have hammers in Globe 1-1 NIYNEE
Enemies on blocks won't fall TEYVPA
"Level Select". Enter this code, and then play through the new world (0-one) that you are placed in. Swim past the first pipe y'all see and keep going until you see h2o at the bottom of the screen. Swim over the blocks above this h2o just get down and backwards a little to drib downwards through the petty opening in the blocks that leads to the lesser of the screen. Continue the level on this platform and after the message is displayed, printing B to enter the Level Select screen. Press B at the Level Select screen to cull a level (as seen at the top of the screen), so press Start. YSAOPE + YEAOZA

Hint: Extra life in World iii-2

In World 3-2, there is an island located towards the eye of the level. The island has a pole with a brick above information technology. To the right of this island at that place are Koopa Troopas. Hit the showtime Koopa Troopa twice so that it moves to the right, hit the other Koopa Troopas. This will give yous an extra life if performed correctly. You lot take to wait slightly later on you striking it so that by the fourth dimension you get to the last group of turtles the shell is off the screen. The shell will then bounce off of the pipe and come up back at you, striking the last group of turtles in the procedure. If done correctly the extra life sound will be heard.

Hint: Moonwalk

In World iv-2, enter as small-scale Mario and printing the Jump button to hit the box that is located after several ledges. Then, run all the manner to the left edge of the screen while withal holding the Jump button the entire time. When Mario gets the mushroom, he will appear to do a moonwalk.

Hint: Jump over the flagpole

In World 3-3 (and possibly in Globe 7-2), in that location are two platforms that move upwards and down at the end earlier the flag. Stand up on the left platform until you accomplish a point where it is safe to jump onto the right platform. Jump onto the right platform, then look until it gets to its highest point before jumping towards the flagpole. If done correctly, you will jump over the flagpole and can go on walking by it. Annotation: If you walk to the right of the castle, a never-ending wall will announced as you proceed to walk.

Glitch: Disappearing Star

In World 1-1, hitting the brick that has the star in it plant halfway through the level. Before it goes off-screen, hit the highest Question Mark block seen on screen. When the item comes out (mushroom or flower), the star will disappear. This also may be washed in other levels.

Game Genie Codes (Home Brew)

Contributed by: Marcus Farley

This cheat requires the Game Genie crook device.

Result Code
Allow Mario to go down every pipage on every level AGAPPT
Invincibility XXPPPO
Strange World VNLPOG
Strange World ENLPOG
Foreign World YNLPOG
Strange Earth GNLPOG
Strange World PNLPOG
Strange World STPPOK
Strange World TNLPOG

Base Media

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Source: https://www.consoledatabase.com/cheats/nes/supermariobros/

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